About Medal Hunter: Military Game
The setup and what happens when you open it
The game loads to a main menu with a militaristic interface. No lengthy tutorial interrupts the first launch. Instead, a brief overview explains the core loop: track moving targets, lead your shots, and fire at the right moment. The first operation drops you into a basic mission with a single weapon and a few targets. You swipe to aim, tap to fire, and watch the projectile travel toward the target. If you hit, the target explodes in a stylized burst of particles. If you miss, the target continues its path. The game saves your progress automatically after each mission, and you can close the app and resume later without losing your place.
The controls are straightforward. The left side of the screen controls movement, though movement is limited. The right side handles aiming and firing. The aiming reticle moves with your finger, and a small indicator shows the target's lead distance. This lead indicator is crucial for hitting moving targets, especially aircraft and naval units. The game does not hold your hand. Miss a few shots, and the target escapes. Hit consistently, and you progress to the next operation. The first few operations introduce different target types: slow-moving ground vehicles, faster aircraft, and naval units with erratic movement patterns. Each requires a different aiming strategy.
When club cooperation meets weapon progression
The club system and the weapon upgrade system create an interesting dynamic. Clubs allow players to team up for cooperative boss battles. Each club member contributes firepower to take down a powerful enemy target. The boss has a large health pool, and the club's collective damage output determines the outcome. This is where the weapon upgrade system comes into play. Upgrading weapons increases damage, bullet speed, and rate of fire. A club with highly upgraded weapons will defeat the boss faster, earning better rewards for all members. This creates a social incentive to invest in upgrades. Players who don't upgrade their weapons risk slowing down the club's progress, which can lead to friction within the group.
The reverse is also true. The club system provides a reason to keep playing beyond individual progression. The boss battles offer exclusive rewards that are not available in solo play. This encourages players to stay active and contribute to the club's success. The interaction is not explicitly stated in the Play Store description, but it emerges from the combination of these two systems. The game does not force you to join a club. You can play the entire game solo, but you will miss out on the boss battles and their rewards. This creates a trade-off: solo play offers freedom, while club play offers better rewards but requires coordination and contribution.
The real-world performance and what breaks
Performance on modern devices is generally smooth. The game runs at a consistent frame rate on Android 9.0 and above. The stylized graphics are not overly demanding, so even mid-range devices can handle the action. However, some users have reported occasional stutters during intense moments, such as when multiple targets appear on screen simultaneously. The developer has acknowledged this and is using a phased rollout approach to monitor and address issues. This means that some users may experience bugs that others do not, depending on their device and region.
The in-app purchase system is another point of contention. The game is free to play, but progress can be accelerated through purchases. Some players have noted that the crates you win from events do not always match what is shown. This discrepancy can be frustrating, especially for players who invest time and effort into completing events. The game does not offer a way to earn premium currency through gameplay alone, so players who want to avoid spending money must accept a slower progression curve. The ads are present but not intrusive, appearing between missions rather than during active gameplay.
One specific permission the app asks for
The app requests access to device ID and other identifiers. This is standard for ad-supported games. The permission is requested during installation or first launch. The game works fine if you deny it — the ads still appear, but the tracking is limited. The app does not request location, contacts, or storage permissions. The only permission it actively uses is for device identifiers, which is used for advertising and analytics. The data is encrypted in transit, and you can request deletion. The game does not require any permissions to function. You can play the entire game offline, though some features like clubs and leagues require an internet connection. The core shooting mechanics do not depend on any permission at all.
Get File
App Specifications
| Latest Version | 1.10.3 |
| Uploaded by | Ten Square Games |
| Requires Android | Android 9.0+ |
| Category | Action |
| Content Rating | Rated for 16+ |
Technical Details
| Package Name | com.tensquaregames.medalhunter |
| Languages | English |
| Architecture | arm64-v8a |
| Signature | cfd603d4d0a1aac608ca147186db0dcda272588511c1b6e440b3826090bee706 |
Security & Additional Info
| Scan Result | Secure |
| Package Name | com.tensquaregames.medalhunter |
| SHA‑256 | cfd603d4d0a1aac608ca147186db0dcda272588511c1b6e440b3826090bee706 |
| SHA‑1 | a9b7fb41a00f8e609529e6b7cde49aa7f4390a44 |
| App Permissions | 0 |