APK Review Lab
Hearts Online - Card Game

Hearts Online - Card Game

MegaJogos
Version 149.1.15 Trusted App
4.6 46 Reviews
Aug 26 Updated
Rated for 18+ Rating
Android 7.0+ Android
84.2 MB Size

About Hearts Online - Card Game

Zayan
Reviewed by
Zayan Content Editor

The Copas Experience: What Opens When You Tap the Icon

Opening the app presents a Portuguese-infused interface even when your system language is set to English. The game calls itself "Copas" in some regions, a direct nod to its Brazilian developer, MegaJogos. The first screen is a lobby with a green felt background and clearly labeled buttons for online play, tournaments, and practice. There is no registration wall. You pick a username, select an avatar from a small set of cartoon faces, and you are in. The onboarding takes less than fifteen seconds, which is faster than most card game apps. The lobby shows active rooms, a friends list, and a chat pane that scrolls with Portuguese and English messages mixed together. The interface feels dated but functional, with large cards that are easy to read on a phone screen.

The practice mode drops you into a game against three AI opponents within three seconds. The AI plays fast, almost too fast, dealing cards and taking tricks without any visible pause. The difficulty slider offers three levels, but even the hardest setting makes obvious errors, like leading with a heart when other suits are available. This is not a challenge for experienced Hearts players, but it works for learning the basic rules. The real draw is the online multiplayer. Tapping the "Play Online" button opens a room list with filters for game mode and player skill. The matchmaking takes about ten to fifteen seconds, which is acceptable. Once the table fills, the game starts immediately. There is no countdown or ready check, which can catch you off guard if you looked away for a moment.

Five Modes and the Card Passing Puzzle

The app offers five distinct ways to play Hearts, which is more than most competitors. The standard mode follows the classic rules: pass three cards to the left in round one, to the right in round two, across in round three, and no pass in round four. The "All Pass" mode lets you choose which cards to pass each round, adding a layer of strategy. The "Never Pass" mode skips the passing phase entirely, speeding up the game. The "Left Only" and "Right Only" modes restrict passing direction permanently. These variations change the game's dynamics significantly. In the standard mode, passing the queen of spades to an opponent is a common tactic. In the "Never Pass" mode, you have to manage your hand from the start, which makes the game more about card counting and less about luck.

The card passing screen is where the app shows its age. You drag cards from your hand to three slots on the left side of the screen. The drag gesture is not always responsive on smaller screens, and sometimes the card snaps back to your hand instead of staying in the slot. This is a small annoyance, but it happens often enough to be noticeable. Once the pass is confirmed, the game proceeds to the first trick. The trick-taking animation is smooth, with cards sliding to the center of the table. The app highlights the winning card with a gold border and shows the trick score at the bottom of the screen. The scoreboard updates after each hand, showing each player's cumulative penalty points. The first player to reach 100 points loses, which is the standard Hearts scoring system.

What the Changelog Actually Changed

The Play Store lists the latest update as "improvements, bug fixes and performance optimizations." This is the same generic phrasing that has appeared for the last six updates, according to the version history on APKPure and APKCombo. The developer has not published specific details about what was fixed or added in recent months. The version number jumped from 147.1.12 to 149.1.9 in August 2026, but the visible changes are minimal. The avatar selection screen now includes a few new cartoon faces, which is noted in the Portuguese changelog as "Novos itens de Avatar!" on the Brazilian Play Store page. This is the only concrete change that can be traced directly to the version update. The "Correções e melhorias" line is the same across all regions, suggesting that the developer is not investing heavily in new features or major overhauls.

The lack of detailed changelog notes is common among smaller developers, but it makes it difficult to know whether critical bugs have been addressed. Users on the Play Store have reported disconnection issues and problems with ads not loading properly. These reports span several months, with some users stating that the app "doesn't load" or "doesn't pay for watching video's." The developer's responses to these reviews are also generic, often asking users to update to the latest version or to contact support via email. This pattern suggests that the development cycle is focused on stability rather than innovation, which is reasonable for a card game that has been on the store since 2017.

The Ad Cycle and the In-App Purchase Tension

Every hand ends with a video ad. The ad plays in full-screen mode and lasts between fifteen and thirty seconds. The ad is unskippable for the first five seconds, and the close button is small and placed in the corner. Tapping the close button often triggers a second ad or opens the app store page for the advertised product. This is the single most frustrating aspect of the app. The ad frequency is high enough that the time spent watching ads can exceed the time spent playing, especially in fast-paced games where each hand takes less than a minute. The in-app purchase system offers a way out. You can buy ad-free time in increments of one day, seven days, or thirty days. The pricing varies by region, but the range is $0.49 to $129.99 per item, according to SensorTower. There is no lifetime ad-removal option, which forces users into a recurring payment cycle.

The interaction between the ad frequency and the purchase model creates a clear friction point. Users who refuse to pay endure a constant barrage of ads, which degrades the experience. Users who pay get a cleaner experience but must remember to renew their subscription. The app does not send reminders before the ad-free period expires, so many users accidentally revert to the ad-supported version without warning. This design choice feels intentional, as it maximizes revenue from users who forget to cancel or renew. The credits package, which ranges up to $129.99, is aimed at players who participate in tournaments and want to buy in-game currency for entry fees. The tournament prize structure is not clearly explained in the app, and several reviews mention that the "Prize of Tournament is not clear though."

Screenshots

App Specifications

Latest Version149.1.15
Uploaded byMegaJogos
Requires AndroidAndroid 7.0+
CategoryCard
Content RatingRated for 18+

Technical Details

Package Nameair.br.com.hearts.mobile
LanguagesEnglish
Architecturearm64-v8a
Signature2b8a5f91d8c6a758763213dd0ee12b16b59e5c96664880db8a72b168467aa843

Security & Additional Info

Scan Result Secure
Package Name air.br.com.hearts.mobile
SHA‑256 2b8a5f91d8c6a758763213dd0ee12b16b59e5c96664880db8a72b168467aa843
SHA‑1 93b009894edf645e3111e2912fae0e163ecaf0e6
App Permissions 0
View Security Report Google Play

Previous Versions

Hearts Online … 148.1.6 84.0 MB • Jun 11, 2026
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Hearts Online … 147.1.2 84.0 MB • May 16, 2026
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Hearts Online … 146.1.2 82.9 MB • Apr 22, 2026
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Hearts Online … 145.1.4 82.8 MB • Mar 06, 2026
Get
Hearts Online … 144.1.28 82.7 MB • Feb 06, 2026
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View All Versions